This scene is a work in progress environment that I am working on with a friend for a university project. The game is a semi-realistic looking puzzle game for the HTC Vive.
The scene is set in the Victorian era in Alice's garden, The player will make there way through the gate by finding a key in the first courtyard and then make their way round to the Rabbit Hole to begin their adventure.
Most of the exterior props (Walls and Floors) and the control over the Unity scene were made and placed by my teammate, Ryan McGreavey - https://www.artstation.com/artist/ryanmcgreavey
The smaller props and assets were created and textured by myself with the process of high poly to low poly and textured in Quixel Suite with the exception of a few assets that had textures created with Substance Designer.
Plaque - Sketchfab Preview
Wet Mushrooms - Sketchfab Preview
Scanned Rock - Sketchfab Preview
Alice VR Video - Garden & Rabbit Hole WIP